How does auron die




















Seymour changed his form after his death, appearing in different ways in battle. Auron changed as well. Not to mention that it would extremely suspicious if he were to walk around Spira looking the exact same as the day he'd died. He doesn't die in battle, he suffers KO status, simply meaning that he can no longer continue battle until that status is cured.

If he currently has KO status he can still do stuff outside of battle. Originally Posted by Carnage. Originally Posted by Dante WolfWood. Another theory, wht I belive is: When auron went to the dream world zanarkand to watch over tidus, the faith knew of this and having total control of the dream world, the allowed him to age so no one would get suspicious I think that the Fayth must have had a hand in maintaining the Unsents who were meant to help Yuna and her comrades defeat Sin - Auron wasn't the only unevil unsent - what about Belgamine?

Her only purpose seemed to be to make sure Yuna was ready to defeat Sin before she went into battle. Originally Posted by ShivaBlizzard8. Could you write all that again? My PC appears to have broken. Tidas finds himself years in the future after being attacked by a monster known as Sin in his home city of Zanarkand, which is now in ruins.

He joins with Summoner Yuna, who is following in her father, High Summoner Braska's, footsteps to complete a difficult pilgrimage to defeat Sin. Each time Sin is defeated, a period of peace known as the Calm exists until Sin reemerges, and this cycle has gone on for a millennia.

Auron explains that Jecht is now Sin. Tidus eventually learns he, his father, and his Zanarkand are all dreams summoned by the fayth — self-sacrificed spirits of humans who merge with pyreflies to manifest aeons which can be summoned by Summoners or other magical phenomena like Tidus and the Zanarkand he knows.

Thus, Tidus is actually only as real as Yuna's aeons. The destruction of Zanarkand years ago resulted from its battle with the machina-powered city of Bevelle. Upon Zanarkand's defeat, its leader and powerful summoner Yu Yevon had his followers sacrifice themselves into fayth to continuously summon and preserve their beloved Zanarkand in a dream state.

The inhabitants live and age as intended by Yu Yevon. As Tidus was a part of this, he is not an actual human, nor did he travel years into the future. However, because of the way their magic works, he did physically exist.

The former is likely a homage to Japanese samurai who would spit sake on their swords to "feed the spirit of the blade". His hair was elongated and more disheveled, his shades have better transparency, and his clothing details are sharper.

Auron was 25 when he became an unsent. While the other met unsent appear static, still appearing youthful even after hundreds of years, Auron has aged since his transition. Whether this is the pyreflies aging him accordingly or Auron's own choice to appear older is never explained. Auron is a strict, no-nonsense warrior with a dry wit who carries himself with grace and dignity, maintaining many subtle mannerisms of a traditional samurai.

He is the strong silent type, speaking when he feels it's necessary—usually offering his knowledge and insight in relevant situations or sharing stories of his past experiences as a young guardian. As a result of his devotion to High Summoner Braska, Auron is idolized across Spira by many aspiring guardians.

Auron proves his imperishable loyalty to Braska and Jecht, but beneath the silence, he is outraged over the events of ten years ago. He has become cynical, having little-to-no respect for Yevon.

Despite his usually collected demeanor, Auron harbors feelings of self-loathing. He claims to Tidus and Wakka that though he is seen as a great guardian, he considers his past self like them foolish and young. Auron exhibits some fatherly tendencies with Tidus and Yuna , due to the promise he made to Jecht and Braska that he would look after their children. Auron is patient with Tidus's childish behavior and insists that he be accepted as a guardian to Yuna, much to others' surprise.

Tidus reminds him of Jecht, and Auron enjoys pointing out the similarities, much to Tidus's annoyance. Auron becomes irritated at hold-ups during the pilgrimage , although he ultimately lets the party do as they please, provided it doesn't infringe on the journey.

He does not hesitate to enter shops operated by the Al Bhed or use machina , despite Yevon's opposition of them. Scenario writer Kazushige Nojima has compared Auron to Vincent Valentine of Final Fantasy VII , stating that though the two are meant to be silent characters, they often have something important to say.

Auron resents the adoration he receives as the "legendary guardian", feeling it undeserved, as he never partook in Braska's pilgrimage to become famous but to support Braska's sincere desire to rid Spira of sorrow. He is overcome with regret for their failure to save Spira and views Braska's sacrifice as futile, blaming himself for being unable to stop him. As a young man of 25 years, Auron was a devoted warrior monk of Bevelle , well-regarded by Yevon's upper echelons groomed for a high-ranking position within the clergy.

His personal convictions halted any career ambitions he might have had when he refused to marry the daughter of a high-ranking priest.

Auron fell out of favor with the Yevon elite, and the promotion went to his friend Wen Kinoc , who would eventually become a Maester of Yevon. Auron was enlisted by Summoner Braska to serve as a guardian on his upcoming pilgrimage to fight Sin , the monster that has terrorized Spira for a millennium.

Auron was drawn to Braska due to his noble character and honest intentions to defeat Sin for the sake of Spira, developing a fierce devotion to him and his cause, addressing him with honor, and defending him to detractors. Before departing, Auron and Braska paid a visit to a Bevelle holding cell, having heard of a man claiming to hail from Zanarkand being kept there. The other monks dismissed Jecht's proclamations as the ramblings of a drunkard, but Braska took him seriously, telling Jecht that if he joined the pilgrimage, he could go home.

Though Auron protested and thought Jecht an unfit guardian, Braska thought it "delightful irony" that a disgraced monk, a summoner with a "heathen" Al Bhed wife and "half-breed" daughter, and a drunk from Zanarkand, would be saving Spira together.

Auron relented, and the three outcasts began their pilgrimage. Contrasting with the patient Braska and the laid-back Jecht, Auron stayed focused, insisting the trip "is no pleasure cruise" when Jecht attempted to record a travelogue to show his family back in Zanarkand and reprimanded Jecht for his frequently reckless behavior.

Throughout the pilgrimage, Auron grew to trust Jecht despite his flaws, and the three became close friends. After arriving at the ruins of Zanarkand, the three were debriefed by Lady Yunalesca , an ancient unsent summoner who bestows the Final Aeon to those who complete the pilgrimage. As with all previous summoners and previously unknown to the three, one of Braska's guardians would have to volunteer to become the fayth for the Final Aeon.

Auron protested, claiming Sin will return and their sacrifices would be in vain, but Braska held onto hope that Sin would be gone for good this time. Jecht volunteered to become the aeon as he had accepted he would never return home, but asked Auron to find a way to his Zanarkand and look after his son Tidus in his stead.

Jecht and Braska lost their lives fighting Sin, but brought forth a Calm. Yunalesca struck him down, scarring Auron's face and blinding him in one eye. Heavily wounded, Auron crawled down Mt. Gagazet to the Calm Lands , resting in a travel agency owned by Rin before continuing to Bevelle. Auron landed on the city's outskirts and was found by the recently-disgraced Kimahri Ronso.

Dying, Auron asked Kimahri to protect Braska's daughter Yuna and take her to Besaid , as Braska had deemed it a lovely place during his pilgrimage, hoping his daughter could grow up there.

Auron died, but due to the promises he had made to Braska and Jecht, his loyalty bound him to the mortal realm, and he remained as an unsent to complete these tasks. Being an unsent and thus composed of pyreflies , Auron rode Sin out to sea where he found the Dream Zanarkand Jecht called home.

Dream Zanarkand is a summoned city modeled after the Zanarkand of a thousand years ago conjured into existence by the ancient summoner Yu Yevon who exists inside Sin. There, he mentored and watched over Jecht's only son, Tidus , keeping the promise he made to his friend. Auron helps Tidus fight off Sinspawn as Sin destroys Dream Zanarkand, and the two are drawn into the beast.

Tidus surfaces in the ruins of Baaj , but Auron is nowhere to be found. Auron reunites with Tidus in Luca during a fiend outbreak secretly organized by Maester Seymour Guado , joining Braska's daughter Yuna on her pilgrimage. Tidus, who has joined Yuna's party, blames Auron for all that has happened and demands answers. Auron tells Tidus Sin is Jecht, but Tidus does not believe him.

Tidus and Auron join Yuna as her guardians and begin their trip toward Zanarkand. Auron conceals the truth of Yevon and the pilgrimage from the group, and while Tidus comes to accept Jecht's fate, Auron explicitly instructs him not to tell the others, especially Yuna.

Auron knows that for Yuna, who has inherited Braska's will, Spirans' happiness is her life's purpose. Even if Auron told her about his futile pilgrimage, it would be meaningless if Yuna doesn't learn the truth with her own eyes and doesn't pass judgment on it herself. Auron must also look after Tidus, the youth who, like Jecht, goes on the pilgrimage without knowing anything about Spira.



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