Whether its politics, economics or industrial design, he loves to look deeply into his subject matter before creating. And that research really opened my eyes and I wanted to create a property that was a reflection of this dark side of globalisation. Then you have a chance of having something that survives decades, rather than just being timely. Oddworld is undoubtedly a cool IP, though.
Cool enough to have cut a deal with Sony for PlayStation Plus inclusion, where it will also appear in a fully-fledged PS5 guise. To that end, the team really pushed the envelope and almost tore it in half.
We love the way our levels look, but that fidelity came with a significant challenge. There was just too much content. We had too many objects for the CPU to process, too many triangles for the GPU to process, and we used too much memory. No matter what combination of optimizations we tried, nothing got us close to our performance targets or fitting into memory on last-generation platforms.
Real-time culling techniques have been around for a very long time. In our case, when these algorithms tried to deal with our massive number of objects, they just made our CPU times worse. Consider this: if you walk along a mountain trail, can you see every face of the mountain, every leaf on every tree, every surface of bark?
The same applies to moving through Soulstorm. All we had to do was figure out in advance what the player can see and discard the rest. This would reduce our objects, triangles, and memory in one shot. And so the team found itself in an extreme version of the same plight as many consumers did last year, trying to hunt down the right card for the job.
Even in the face of all those potential project killing challenges, the team had come too far to give up. With the RTX integrated into our automated culling pipeline, and with the computing power of 35 TFLOPS, our times went down from over a month to two to four hours per level, per iteration. And they knew we could use help. The kind of audience that Soulstorm was so painstakingly created for, rather than simply being another 2D title that might sail under the radar.
That hugely increased audience does come with some challenges, though. What do we need to do to remain viable and grow the brand, so that we can do future projects and keep this going? Player Support. Community Hub. Oddworld Inhabitants. Recent Reviews:. All Reviews:. Popular user-defined tags for this product:.
Is this game relevant to you? Sign In or Open in Steam. Download Demo. Languages :. English and 5 more. View Points Shop Items 3. Points Shop Items Available. Publisher: Oddworld Inhabitants. Share Embed. The game is also All three Accept his destiny and galvanize societal change, or fail and see his entire race eradicated, the choice is in your hands.
Explore massive cinematic scale and 2. To survive and free his species from the chemical chains that bind them down, Abe must traverse a variety of locations, discover dark truths and ignite a revolution across Mudos. Oddworld Wiki Explore. Oddworld Games. Characters Species Locations Vehicles. Administration policy Article layout guidelines Content organization guidelines Content policy Editing guidelines User conduct rules and guidelines.
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You can help The Oddworld Wiki by writing it. Main article: Abe's Oddysee. Main article: Abe's Exoddus. Main article: Munch's Oddysee.
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